Dodge is one of the new stats in XCOM 2. The higher the number the more likely the soldier receives a "grazed" shot taking only a portion of the damage.
Dodge Information
- Dodge is a new mechanic introduced in XCOM 2, it gives a chance to receive a "grazed" shot taking only a portion of the damage. Unlike Aim or Will there is no natural way to increase Dodge; you will have to wear a Spider or Wraith suit or equip a Personal Combat Sim. However, in the War of the Chosen Expansion, soldiers can gain dodge as a bonus from some Covert Ops Missions.
- Vipers, Codex, Archons and Elite Lancers come with a Dodge chance, you should take that into account when planning your strategies, especially if you plan to melee said enemies.
- Explosives, psionics and other AoE attacks are not affected by Dodge; sometimes a Soul Fire or Combat protocol might be your best choice.
- After a patch, shots from concealment and 100% shots aren't affected by Dodge either: Snipers with Bluescreen rounds can now reliably one-shot a Codex.
Armor Upgrades that Improve Dodge
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Status Effects that Improve/Reduce Dodge
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