Medikit |
|
---|---|
Type | Protection |
Project | N/A |
Production Cost | 35 Supplies |
Production Time | Instant |
Medikit is a Utility Item in XCOM 2.
Medikit Information
The Medkit contains a pressurized solution that, when exposed to air, acts as a sealant and insulator. Infused with painkillers and antiseptics, the Medikit can treat wounds and remove a variety of adverse conditions, including burns and poison.
Tactical Info
- 1 Charge
- 2 range
- Restores 4 HP, stabilizes
- Removes: acid, burning, poison.
- Grants immunity to poison to carrier.
Tactical Strategies
Very useful to equip on your soldiers early on as its HP restore can be the difference between losing a Soldier and Missions.Utility Items
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