|Production Cost||35 Supplies|
Medikit is a Utility Item in XCOM 2.
The Medkit contains a pressurized solution that, when exposed to air, acts as a sealant and insulator. Infused with painkillers and antiseptics, the Medikit can treat wounds and remove a variety of adverse conditions, including burns and poison.
- 1 Charge
- 2 range
- Restores 4 HP, stabilizes
- Removes: acid, burning, poison.
- Grants immunity to poison to carrier.
Soldier and Missions.